![]() Sometimes, when a worker fills a tunnel inside of a building, the tile underneath the toilet will change into dirt instead of concrete.Sometimes this rubble will get stuck inside of walls that can be unreachable to the workers. Whenever a worker fills in an escape tunnel, rubble will be left behind as if the worker was demolishing a wall.Drag the tool over the whole tunnel, don't bother clicking the individual tiles separately.My prison is fenced in and no staff only areas are blocking prisoners routes to the cantten, Share. Switching to the Deployment view or some other overlay may help you in these cases. For some reason after i build my canteen it shows a warning that says 'No prisoners assigned to this canteen' and i have no idea why. Sometimes the revealed tunnel entries are hard to see due to walls, objects, and darkness.During this process, it is also necessary to consider the amount of time your prisoners have to eat. Simply put, this is a terrible way to design your prison. Whenever a worker fills in an escape tunnel, rubble will be left behind as if the worker was demolishing a wall. Many people would play this game, build a canteen by throwing some chairs and tables and a serving table into a room and calling it a day, and then wonder why their prisoners are so unhappy. Replace with the Concrete Floor or other finish. This tool is available in the Foundations menu and costs $20 per square, and can only be placed down on revealed tunnels.Īfter the tunnel has been removed, the floor beneath the toilet will need to be repaired as well. Once discovered, the tunnel and any other tunnel it was connected to will be revealed, allowing the player to use this tool to seal them. Remove Tunnels is a tool is to allow players to remove Escape Tunnels that were discovered by Guards searching the Toilet of a cell. This is considered a tool, and not an actual material that you can place.As long as a toilet is in a zoned area, and the prisoner is allowed/supposed to be in that area, they will use that toilet to meet their needs.īuilding a high-capacity high-risk prison usually involves having items in unusual places, so prisoners can meet their needs with as little downtime (walking) as possible. The game has trouble when you have doors in a zoned area. In any case, building anything realistic will prove difficult. The prisoner might just not arrive in time. The travel time is potentially quite big. When your toilets are only in cells, keep in mind that a prisoner will only use the toilet in the cell they are currently assigned to. When prisoners have gang business, they will go there instead of meeting needs.When items are not in a zoned room, prisoners just tend to ignore them.The prisoner is then confined to their activity area again (e.g. Preferably 1 sink for every serving table. But the default ratio (medium variety, medium quantity) is: 1 serving table 40 prisoners. To report bugs: Go to the official official Prison Architect. The first thing you should do is to search if anyone have posted about it already. Youve got a bug, and youre itching to report it. Latest overview of bugs and improvements can be found on the official Prison Architect forum. This ratio changes depending on your policy on food. Instead, consider reporting the bug on the official Prison Architect forum. As you can see in the screenshot Ive assigned the prisoners to eat in the canteen and the kitchen to cook for the canteen, yet the supply is 0, and when its time to eat the cooks wont even make any food now my prisoners are starving. The key to building a successful and efficient kitchen is a ratio. When the prisoner has something better to do, such as classes, work or rehab programs, they will go there instead. My prisoners wont eat even though there is a canteen available.During shower time, prisoners will not leave the "shower" areas in your prison, during "eat" time, prisoners will not leave the canteen areas in your prison, etc. However, Food Trays are still needed and handled as usual by cooks. Staff canteens are not stocked by your prisons kitchens, but from the outside with prepackaged staff meals. During specific periods, they will not leave the area that activity is in. A canteen in a staff-only area becomes a staff canteen, used by guards during their break.This tool is available in the Foundations menu and costs 20 per square. Prisoners try to meet their needs with a few restrictions: Remove Tunnels is a tool is to allow players to remove Escape Tunnels that were discovered by Guards searching the Toilet of a cell. ![]()
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